Kryx RPGThemesCreatures
Githzerai Enlightened

Githzerai Enlightened

Medium humanoid (gith)
Challenge
10

STR
2
DEX
4
CON
3
INT
3
WIS
4
CHA
1

30
4d8+12
21
Fort
+3
Ref
+7
Will
+7

Speed 5 m.
Skills Athletics +6 (17), Brawn +6 (17), Insight +8 (19), Perception +8 (19), Psionics +8 (19)
Languages Gith

Psychic Defense. While the githzerai is wearing no armor and wielding no shield, its Defense includes its Wisdom.

Spellcasting. The githzerai enlightened uses Psionics (Wis) to cast spells (spell save DC 16, +8 to hit with spell attacks). It has 10 mana, a mana limit of 2, regains all expended mana when it finishes a long rest and regains half its total mana when it finishes a short rest. It knows the following spells:

Cantrips (at will, 13th-level spellcaster): minor telekinesis

1 mana: blur, deja vu, feather fall, force shield, haste/slow, striding and springing, teleport

2 mana: seeing

Actions (3)

Unarmed Strike. Melee Weapon Attack: +8 to hit, reach 1 m. Hit: 13 (2d8 + 4) bludgeoning damage plus 13 (3d8) psychic damage.

Temporal Strike (Recharge 6). Melee Weapon Attack: +8 to hit, reach 1 m. Hit: 13 (2d8 + 4) bludgeoning damage plus 52 (8d12) psychic damage. The target must succeed on a DC 16 Will saving throw or move 1 round forward in time. A target moved forward in time vanishes for the duration. When the effect ends, the target reappears in the space it left or in an unoccupied space nearest to that space if it’s occupied.

Desert, Mountain, Urbanmtof

No concoctions, maneuvers, or spells

All creatures in this system should have maneuvers or spells. You should add some maneuvers or spells to this creature. If you do so, please make a suggestion on github so I can finish adding maneuvers and spells to all creatures via https://github.com/mlenser/kryx-rpg-issues/issues/9