As two actions, the air ripples with the force of your mental attack, which blasts the minds of creatures. Each creature in a cone or line must make a Will saving throw.
On a failed save, a creature takes 2d6 psychic damage and is stunned until the end of its next turn.
If a target is killed by this damage, its head explodes if it has one.
You can increase the damage by 2d6 for each additional mana or psi expended.