As an action, you manipulate time around a creature that you can touch or see within 18 meters. Choose haste or slow as the spell’s effect.
Haste. The creature is hasted 1 for the duration.
Slow. The creature must make a Will saving throw.
On a failed save, a target is slowed 1 for the duration.
A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
You can target one additional creature for each additional mana or psi expended. The creatures must be within 9 meters of each other when you target them.
You can increase the hasted or slowed level by 1 for each additional mana or psi expended.