Kryx RPGThemesMonsters

As an action, choose one creature within 18 meters. The fabric of time parts to your will, revealing wounds your foe has received in the past. The target must succeed on a Will saving throw, taking 3d12 psychic damage on a failed save as the past impinges briefly on the present, or half as much damage on a successful save.


You can increase the damage by 4d12 for each additional mana or psi expended.