Kryx RPGThemesMonsters
concentration, 1 minute/mana or psi

As two actions, a creature that you can touch or see within 18 meters must make a Will saving throw.

On a failed save, your will abruptly and brutally crushes its mental essence, debilitating its acumen as it takes 2d6 psychic damage and is stunned for the duration.

On a successful save, it takes half as much damage and isn’t stunned.

A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

You can augment this spell with the following options, expending mana or psi for each option.
  • You can increase the damage by 6d6 for each additional mana or psi expended. If this spell is augmented to target additional creatures, this damage is halved.

  • You can target one additional creature for each additional mana or psi expended. The creatures must be within 9 meters of each other when you target them.

  • You can expend 1 additional mana or psi so the creature is paralyzed instead of stunned.