As an action, you can make a weapon attack and simultaneously bash a creature within 1 meter with your shield. The creature must make a Reflex saving throw.
On a failed save, it takes bludgeoning damage equal to the stamina die and it can’t take reactions until the start of its next turn. If the creature is your size or smaller, you can push the target up to 1 meter away from you or push it to the side.
On a successful save, it takes half as much damage.
You can increase the damage, target a creature of a larger size, and push the creature an additional 1 meter for each additional stamina die expended.
Stagger. You can expend 1 additional stamina die so the creature is staggered instead of not being able to take reactions.
Stun. You can expend 4 additional stamina die so the creature is stunned instead of not being able to take reactions.