As a bonus action when you take the Attack action on your turn, you can bash a creature within 1.5 meters with your shield. The target must make a Reflex saving throw.
On a failed save, add the stamina die to the attack’s damage roll and the target can’t take reactions until the start of its next turn. If the creature is your size or smaller, you can push the target up to 1.5 meters away from you or push it to the side.
On a successful save the target takes half as much damage.
You can increase the damage and the creature is pushed if it is a larger size for each additional stamina die expended.
Stagger. You can expend 1 additional stamina die so the target is staggered until the end of its next turn.
Stun. You can expend 3 additional stamina die so the target is stunned until the end of its next turn.
Paralyze. You can expend 4 additional stamina dice so the target is paralyzed until the end of its next turn.