Kryx RPGThemesMonsters

As an action, a creature that you can touch or see within 5 meters must make a Will saving throw.

On a failed save, you unleash a psychic assault on it as it takes 1d6 psychic damage and the next attack roll against the target made before the end of your next turn has advantage.

At higher levels

This spell’s damage increases by 1d6 when you reach 9th level (2d6) and 17th level (3d6).