Kryx RPGThemesMonsters

As a bonus action, you can shift to an incredibly small size and then suddenly return to normal as you attack a creature that is your size or smaller with a melee weapon attack.

On a hit, the attack deals an extra 1d10 damage of the damage type used to make the attack and the target must make a Reflex saving throw.

On a failed save, the target flies up to 6 meters away from you where it falls prone and takes 2d6 bludgeoning damage.


You can increase the initial damage by 2d10, the secondary damage by 4d6, and affect a creature of a larger size for each additional mana or psi expended.