Kryx RPGThemesMonsters

As an action, you can make a melee weapon attack as you shift to an incredibly small size and then suddenly return to normal.

On a hit, add 2d6 damage to the attack’s damage roll and if the creature is your size or smaller it must succeed on a Reflex saving throw or it is flung up to 6 meters away from you where it falls prone and takes 2d6 bludgeoning damage.

Augment

You can increase the initial damage by 4d6, the secondary damage by 3d6, and affect a creature of a larger size for each additional mana or psi expended.