Kryx RPGThemesMonsters

Drider Spellcaster

Large monstrosity
Challenge
6 (2,300 XP)

STR
3
DEX
3
CON
4
INT
1
WIS
3
CHA
1

123
13d10+52
19
Soak
2
Fort
+4
Ref
+3
Will
+2
Defense note natural armor

Speed 9 m., climb 9 m.
Senses darkvision 35 m., passive Perception 16
Skills Perception +6, Stealth +7
Languages Elvish, Undercommon

Fey Ancestry. The drider has advantage on saving throws against being charmed, and magic can’t put the drider to sleep.

Innate Spellcasting. The drider’s innate spellcasting ability is Wisdom (spell save DC 13). The drider can innately cast the following spells:

At will: dancing lights

1/day each: darkness, faerie fire

Spellcasting. The drider is a 7th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 14, +6 to hit with spell attacks). The drider has the following spells prepared from the cleric spell list:

Cantrips (at will): poison spray, thaumaturgy

1st level (4 slots): bane, detect magic, sanctuary

2nd level (3 slots): hold creature, removed

3rd level (3 slots): clairvoyance, dispel magic

4th level (2 slots): commune, freedom of movement

Spider Climb. The drider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Sunlight Sensitivity. While in sunlight, the drider has disadvantage on attack rolls, as well as on Perception checks that rely on sight.

Web Walker. The drider ignores movement restrictions caused by webbing.

Underdarkmm