As an action, you poison a creature that you can touch or see within 18 meters. The creature must make a Fortitude saving throw against poison.
On a failed save, the creature takes 5d6 poison damage and is stunned for the duration.
On a successful save, the target takes half as much damage and isn’t stunned.
A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
You can increase the damage by 6d6 for each additional mana or psi expended. If this spell is augmented to target additional creatures, this damage is halved.
You can target one additional creature for each additional mana or psi expended. The creatures must be within 9 meters of each other when you target them.
You can expend 1 additional mana or psi so the creature is paralyzed instead of stunned.