Kryx RPGThemesCreatures
Lamia

Lamia

Large monstrosity
Challenge
4

STR
3
DEX
1
CON
2
INT
2
WIS
2
CHA
3

97
13d10+26
15
Soak
1
Fort
+3
Ref
+3
Will
+3
Defense note natural armor

Speed 5 m.
Skills Deception +5 (16), Divinity +4 (15), Insight +4 (15), Perception +2 (13), Stealth +3 (14)
Senses darkvision 10 m.
Languages Abyssal, Common

Actions (2)

Claws (1/turn). Melee Weapon Attack: +5 to hit, reach 1 m. Hit: 14 (2d10 + 3) slashing damage.

Dagger. Melee or Ranged Weapon Attack: +5 to hit, reach 1 m. or range 3/10 m. Hit: 8 (2d4 + 3) piercing damage.

Intoxicating Touch (1/turn). Melee Spell Attack: +5 to hit, reach 1 m. Hit: The target is magically cursed for 1 hour. Until the curse ends, the target has disadvantage on Will saving throws and all ability checks.

Desertsrd

No concoctions, maneuvers, or spells

All creatures in this system should have maneuvers or spells. You should add some maneuvers or spells to this creature. If you do so, please make a suggestion on github so I can finish adding maneuvers and spells to all creatures via https://github.com/mlenser/kryx-rpg-issues/issues/9