Kryx RPGThemesMonsters
30 days

As you spend 1 minute to cast this spell, you place a magical command on a creature that you can touch or see within 18 meters, forcing it to carry out some service or refrain from some action or course of activity as you decide. If the creature can understand you, it must succeed on a Will saving throw or become charmed by you for the duration. While the creature is charmed by you, it takes 5d10 psychic damage each time it acts in a manner directly counter to your instructions, but no more than once each round. A creature that can’t understand you is unaffected by the spell.

An affected creature can repeat the saving throw each time it takes damage from acting in a manner counter to your instructions, ending the effect on a success.

You can issue any command you choose, short of an activity that would result in certain death. Should you issue a suicidal command, the spell ends.

You can end the spell early by dismissing it on your turn (no action required). A remove curse spell, restoration spell augmented to greater restoration, or wish spell also ends it.

You can augment this spell with the following options, expending mana or psi for each option.
  • You can expend 1 additional mana or psi to change the duration to 1 year.

  • Indefinite. You can expend 2 additional mana or psi so the spell lasts until it is ended by one of the spells mentioned above.