- ¼ (50 XP)
Spellcasting. The sprite is a 1st-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 11, +3 to hit with spell attacks). It has 1 mana, a mana limit of 1, regains all expended mana when it finishes a long rest and regains half its total mana (rounded up) when it finishes a short rest, and knows the following spells:
At will: invisibility
Rapier. Melee Weapon Attack: +6 to hit, reach 1.5 m. Hit: 1 piercing damage.
Dagger. Melee or Ranged Weapon Attack: +6 to hit, reach 1.5 m. or range 4.5/18 m. Hit: 1 piercing damage.
Shortbow. Ranged Weapon Attack: +6 to hit, range 18/90 m. Hit: 1 piercing damage, and the target must succeed on a DC 10 Fortitude saving throw or become poisoned for 1 minute. If its saving throw result is 5 or lower, the poisoned target falls unconscious for the same duration, or until it takes damage or another creature takes an action to shake it awake..
Heart Sight. The sprite touches a creature and magically knows the creature’s current emotional state. If the target fails a DC 10 Will saving throw, the sprite also knows the creature’s true intentions. Celestials, fiends, and undead automatically fail the saving throw.