Kryx RPGThemesMonsters

Fire Giant

Huge giant
Challenge
9 (5,000 XP)

STR
7
DEX
−1
CON
6
INT
0
WIS
2
CHA
1

162
13d12+78
18
Soak
1
Fort
+10
Ref
+7
Will
+5
Defense note plate
Damage immunities fire

Speed 9 m.
Senses passive Perception 16
Skills Athletics +11, Brawn +11, Perception +6
Languages Jotun

Maneuvers. The fire giant uses maneuvers (maneuver save DC 19). It has 25 stamina dice which are d8s, a dice limit of 3, regains all expended stamina dice when it finishes a long rest and regains half its total stamina dice (rounded up) when it finishes a short rest, and knows the following maneuvers:

1 stamina die: block blow, coordinated movement, covering strike, disorient, glancing blow, goading strike, grapple, hamstring, lead the attack, parry, sacrifice, shield bash, slice through, spring attack, trip, unwavering mark, whirling blade

2 stamina dice: disarm, swift strike, vengeance

Actions

Multiattack. The giant makes two melee attacks.

Greatsword. Melee Weapon Attack: +11 to hit, reach 3 m. Hit: 26 (3d12 + 7) slashing damage.

Shortsword. Melee Weapon Attack: +11 to hit, reach 3 m. Hit: 17 (3d6 + 7) piercing damage.

Rock. Ranged Weapon Attack: +11 to hit, range 18/75 m. Hit: 29 (4d10 + 7) bludgeoning damage.

Mountain, Underdarksrd