Fire GiantHuge giant
- 9 (5,000 XP)
Maneuvers. The fire giant uses maneuvers (maneuver save DC 19). It has 25 stamina dice which are d8s, a dice limit of 3, regains all expended stamina dice when it finishes a long rest and regains half its total stamina dice (rounded up) when it finishes a short rest, and knows the following maneuvers:
1 stamina die: block blow, coordinated movement, covering strike, disorient, glancing blow, goading strike, grapple, hamstring, lead the attack, parry, sacrifice, shield bash, slice through, spring attack, trip, unwavering mark, whirling blade
Multiattack. The giant makes two melee attacks.
Greatsword. Melee Weapon Attack: +11 to hit, reach 3 m. Hit: 26 (3d12 + 7) slashing damage.
Shortsword. Melee Weapon Attack: +11 to hit, reach 3 m. Hit: 17 (3d6 + 7) piercing damage.
Rock. Ranged Weapon Attack: +11 to hit, range 18/75 m. Hit: 29 (4d10 + 7) bludgeoning damage.