Kryx RPGThemesMonsters
Pixie

Pixie

Tiny fey
Challenge
¼

STR
−4
DEX
5
CON
−1
INT
0
WIS
2
CHA
2

1
1d4−1
17
Fort
−1
Ref
+1
Will
+3
Damage resistances bludgeoning, piercing, and slashing from attacks that aren’t cold iron

Speed 2 m., fly 5 m.
Skills Insight +2 (13), Perception +4 (15), Stealth +7 (18)
Languages Sylvan

Magic Resistance. The pixie has advantage on saving throws against spells and other magical effects.

Spellcasting. The pixie’s spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). It has 1 mana, a mana limit of 1, regains all expended mana when it finishes a long rest and regains half its total mana (rounded up) when it finishes a short rest. It knows the following spells:

Cantrips (at will): dancing lights, druidcraft

1 mana: detect evil and good, sleep

1/day each: confusion, detect thoughts, dispel magic, entangle, levitate (augmented to fly), phantasmal force, polymorph

Actions

Superior Invisibility. The pixie magically turns invisible until its concentration ends (as if concentrating on a spell). Any equipment the pixie wears or carries is invisible with it.

Forestmm

No concoctions, maneuvers, or spells

All monsters in this system should have maneuvers or spells. You should add some maneuvers or spells to this monster. If you do so, please make a suggestion on github so I can finish adding maneuvers and spells to all monsters via https://github.com/mlenser/kryx-rpg-issues/issues/9