As an action, gusts of wind lift a creature into the air. Choose a Medium or smaller creature that you can touch or see within 9 meters. The target must make a Reflex saving throw; a creature can choose to fail this saving throw if it wishes.
On a failed save, the target is lifted 1.5 meters into the air. If the creature falls, it takes falling damage as normal, unless it has some means to stay aloft.
The target is lifted by an additional 3 meters and the spell can affect a creature of a larger size when you reach 5th level (4.5 meters; Large), 9th level (7.5 meters; Huge), 13th level (11 meters; Gargantuan), and 17th level (14 meters).