As an action, snow falls in a cylinder twice as big as normal centered on a point you choose within 35 meters. The area is heavily obscured, and exposed flames in the area are doused.
Sleet Storm. You can expend 1 additional mana or psi so the ground in the area is covered with slick ice, making it difficult terrain. The duration changes to 5 minutes/mana or psi. When a creature enters the spell’s area for the first time on a turn or starts its turn there, it must make a Reflex saving throw.
On a failed save, it falls prone.
If a creature starts its turn in spell’s area and is concentrating on a spell, the creature succeed on a Will saving throw against your spell save DC or lose concentration.