As an action, lightning forms coalesces in your palm. Choose a creature that you can touch or see within 9 meters. The target must make a Reflex saving throw.
On a failed save, a creature takes 1d6 lightning damage and it can’t take reactions until the start of its next turn.
On a successful save, it takes half as much damage.
This spell’s damage increases by 1d6 when you reach 5th level (2d6), 9th level (3d6), 13th level (4d6), and 17th level (5d6).