Kryx RPGThemesMonsters
concentration, 1 minute/mana or psi

As two actions, a rolling clap of thunder appears in a sphere centered on a point within 36 meters. The sphere spreads around corners. It lasts for the duration.

A creature that enters the spell’s area for the first time on a turn or starts its turn there must make a Fortitude saving throw.

On a failed save, a creature takes 4d4 concussion damage and is deafened for 1 minute.

On a successful save, a creature takes half as much damage.

The sphere moves 3 meters directly away from you in a direction that you choose at the start of each of your turns.


You can increase the damage by 1d4 for each additional mana or psi expended.