Kryx RPGThemesMonsters
M (rare oils and unguents worth 500 sp, consumed)
d100Species
01–02Aarakocra
03–05Aasimar
06–07Android
08–11Catfolk
12–14Changeling
15–19Dragonborn
20–30Dwarf
31–41Elf
42–47Genasi
48–49Gillmen
50–58Gnome
59–60Goblin
61–65Goliath
66–68Half-Orc
69–77Halfling
78–92Human
93–94Kobold
95–100Tiefling
d100Dwarf
1–70Mountain
71–100Duergar
d100Elf
1–20Drow
21-60High Elf
61–100Wood Elf
d100Genasi
1–25Air
26–50Earth
51–75Fire
76–100Water
d100Gnome
1–30Svirfneblin
31–65Forest
66–100Rock

As you spend 1 minute to cast this spell, you touch a dead humanoid or a piece of a dead humanoid. Provided that the creature has been dead no longer than 10 days, the spell forms a new adult body for it and then calls the soul to enter that body. If the target’s soul isn’t free or willing to do so, the spell fails.

The magic fashions a new body for the creature to inhabit, which likely causes the creature’s species to change. The GM rolls a d100 and consults the following table to determine what form the creature takes when restored to life, or the GM chooses a form.

The reincarnated creature recalls its former life and experiences. It retains the capabilities it had in its original form, except it exchanges its original species for the new one and changes its traits accordingly.