Kryx RPGThemesMonsters
1 hour/mana or psi

As an action, harmless flames race across your body. As a bonus action, you can have the flames shed bright light in a 6-meters radius and dim light for an additional 6 meters. Additionally, you have resistance to fire damage, advantage on ability checks to end the burning condition, and ignore the effects of extreme heat for the duration.

Augment
You can augment this spell with the following options, expending mana or psi for each option.
  • You can target one additional willing creature that you can touch or see within 18 meters for each additional mana or psi expended. The creatures must be within 9 meters of each other when you target them.

  • Immunity. You can expend 2 additional mana or psi so you are immune to fire damage.

  • Cold Resistant. You can expend 1 additional mana or psi so you have resistance to cold damage.


Dampen Fire

1

As a reaction, which you take when you take fire damage, you gain resistance to fire damage until the start of your next turn.

Augment

You can expend 1 additional mana or psi to trigger the spell when a creature that you can touch or see within 18 meters takes fire damage. The creature gains the resistance instead.