As an action, harmless flames race across your body. As an action, you can have the flames shed bright light in a 4-meter radius and dim light for an additional 4 meters. Additionally, you have resistance to fire damage, advantage on ability checks to end the burning condition, and ignore the effects of extreme heat for the duration.
You can target one additional willing creature that you can touch or see within 10 meters for each additional mana or psi expended. The creatures must be within 5 meters of each other when you target them.
Immunity. You can expend 2 additional mana or psi so you are immune to fire damage.
Cold Resistant. You can expend 1 additional mana or psi so you have resistance to cold damage.
As a reaction, which you use when you take fire damage, you gain resistance to fire damage until the start of your next turn.
You can expend 1 additional mana or psi to trigger the spell when a creature that you can touch or see within 10 meters takes fire damage. The creature gains the resistance instead.