Kryx RPGThemesMonsters
4 hours/mana or psi

As you spend 1 minute to cast this spell, you shape a creature’s dreams. Choose a creature known to you as the target of this spell. The target must be on the same plane of existence as you. Creatures that don’t sleep, such as elves, can’t be affected by this spell. You, or a willing creature you touch, enters a trance state, acting as a messenger.

While in the trance, the messenger is aware of its surroundings, but can’t take actions or move.

If the target is asleep, the messenger appears monstrous and terrifying in the target’s dreams. The messenger can deliver a message of no more than ten words and then the target must make a Will saving throw.

On a failed save, echoes of the phantasmal monstrosity spawn a nightmare that lasts the duration of the target’s sleep and prevents the target from gaining any benefit from that rest. In addition, when the target wakes up, it takes 3d6 psychic damage.

If you have a body part, lock of hair, clipping from a nail, or similar portion of the target’s body, the target makes its saving throw with disadvantage.