Kryx RPGThemesMonsters

As an action, blazing orbs of fire plummet to the ground at different points you can see within 1.6 kilometers.

Meteoric Hail. Eight orbs plummet to the ground. Each creature within 3 meters of the point where the meteor explodes must make a Reflex saving throw.

On a failed save, a creature takes 4d6 concussion damage and 4d6 fire damage and is burning 2.

On a successful save, a creature takes half as much damage and doesn’t start burning.

Giant Meteors. Two orbs plummet to the ground. Each creature within 6 meters of the point where the meteor explodes must make a Reflex saving throw.

On a failed save, a creature takes 5d6 concussion damage and 5d6 fire damage and is burning 3.

On a successful save, a creature takes half as much damage and doesn’t start burning.

The fire spreads around corners. A creature in the area of more than one fiery burst is affected only once. The spell damages objects in the area and ignites flammable objects that aren’t being worn or carried.