As two actions, a wave of healing energy washes out from you into injured creatures around you. Roll 8d6 and add your spellcasting ability; the total is how much health you restore, divided as you choose among any number of creatures that you can touch or see within 10 meters. This spell has no effect on constructs or undead.

Augment

You can increase the healing by 4d6 for each additional mana expended.