Kryx RPGThemesMonsters

As an action, a wave of healing energy washes out from you into injured creatures around you. Roll 8d6; the total is how much health you restore, divided as you choose among any number of creatures that you can touch or see within 18 meters. This spell has no effect on undead or constructs.

Augment
You can augment this spell with the following options, expending mana or psi for each option.
  • You can increase the healing by 5d6 for each additional mana or psi expended.

  • Mass Cure. You can expend 2 additional mana or psi so creatures healed by this spell are also cured of all diseases and any effect making them blinded, deafened, or poisoned.