Kryx RPGThemesMonsters

As an action, you sacrifice some of your health to mend another creature’s injuries. You take 2d8 necrotic damage, which can’t be reduced in any way, and one creature that you can touch or see within 9 meters regains an amount of health equal to twice the necrotic damage you take.


You can increase the damage by 3d8 for each additional mana or psi expended.