Kryx RPGThemesMonsters

As an action, you sacrifice some of your health to mend another creature’s injuries. You take 2d8 necrotic damage, which can’t be reduced in any way, and a creature that you can touch or see within 9 meters regains an amount of health equal to twice the necrotic damage you take.


You can increase the damage by 3d8 for each additional mana or psi expended.