As an action, you summon a blast of water that soaks one creature or square that you can touch or see within 9 meters. The creature must make a Reflex saving throw.
On a failed save, the creature takes 1d6 bludgeoning damage, and if it is Medium or smaller, it is pushed back 3 meters.
On a successful save, the creature takes half as much damage and isn’t pushed.
This spell’s damage increases by 1d6 and it can affect a creature of a larger size when you reach 5th level (2d6; Large), 9th level (3d6; Huge), 13th level (4d6; Gargantuan), and 17th level (5d6).