Kryx RPGThemesMonsters

As an action, you shoot a jet of water at a creature that you can touch or see within 5 meters which must make a Reflex saving throw.

On a failed save, it takes 1d6 bludgeoning damage, and if it is Medium or smaller, it is pushed up to 3 meters.

At higher levels

This spell’s damage increases by 1d6 and it can affect a creature of a larger size when you reach 9th level (2d6; Large) and 17th level (3d6; Huge).