Kryx RPGThemesMonsters

As an action, you shoot a jet of water at a creature that you can touch or see within 9 meters which must make a Reflex saving throw.

On a failed save, it takes 1d6 bludgeoning damage, and if it is Medium or smaller, it is pushed up to 4.5 meters.

At higher levels

This spell’s damage increases by 1d6 and it can affect a creature of a larger size when you reach 9th level (2d6; Large) and 17th level (3d6; Huge).