As an action, you shout commands to an ally to strike a creature. Chose one creature within 10 meters. If your ally attacks the target before the end of your next turn, its first attack is made with advantage.

On a hit, add 1d6 damage to the attackā€™s damage roll.

On a critical hit, add twice as much damage.

On a miss by 4 or less, add half as much damage.