Kryx RPGThemesMonsters

As an action, a creature that you can touch or see within 5 meters must make a Will saving throw.

On a failed save, it takes 1d2 psychic damage and is frightened of you until the end of its next turn.

At higher levels

This spell’s damage increases by 1d2 when you reach 9th level (2d2) and 17th level (3d2).