Kryx RPGThemesMonsters
concentration, 1 minute/mana or psi

As an action, you speak a prayer censuring the faithless as they turn before the command of your deity. Each creature of your choice that can see or hear you within 9 meters of you must make a Will saving throw.

On a failed save, a creature is affected.

  • Blinded and deafened: each creature CR ½ or lower is blinded and deafened for the duration.
  • Stunned: each creature CR ¼ or lower is stunned for the duration.
  • Banished or destroyed: each creature CR ⅛ or lower is banished if it isn’t on its native plane of origin, otherwise it is destroyed. A banished creature is banished with a faint popping noise, returning to its home plane. If the spell ends before the duration ends, the target reappears within 9 meters of the space it left. Otherwise, the target doesn’t return.

If a creature fails the saving throw, but is above the threshold it is turned for the duration.

A turned creature must spend its turns trying to move as far away from you as it can, and it can’t willingly move to a space within 9 meters of you. It also can’t take reactions. For its action, it can use only the Dash action or try to escape from an effect that prevents it from moving. If there’s nowhere to move, the creature can use the Dodge action.

If the creature’s true form is concealed by an illusion, shapeshifting, or other effect, that form is revealed while it is turned.

If a creature is affected, but not banished or destroyed, it can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Augment
You can augment this spell with the following options, expending mana or psi for each option.
  • You can expend 1 additional mana or psi so a creature is blinded and deafened if its CR is 3 or lower, stunned if its CR is 2 or lower, and banished or destroyed if its CR is 1 or lower.

  • You can expend 2 additional mana or psi so a creature is blinded and deafened if its CR is 6 or lower, stunned if its CR is 4 or lower, and banished or destroyed if its CR is 2 or lower.

  • You can expend 3 additional mana or psi so a creature is blinded and deafened if its CR is 9 or lower, stunned if its CR is 6 or lower, and banished or destroyed if its CR is 3 or lower.

  • You can expend 4 additional mana or psi so a creature is blinded and deafened if its CR is 12 or lower, stunned if its CR is 8 or lower, and banished or destroyed if its CR is 4 or lower.