As an action, you shoot writhing strands of webbing that wrap up a creature like a mummy. Choose a creature that you can touch or see within 18 meters. The target must succeed on a Reflex saving throw or be restrained for the duration.
A creature restrained by the cocoon can use its action to make an Acrobatics or Brawn check (its choice) against your spell save DC.
On a success, the target is freed.
The cocoon has 10 Defense and 15 Health. It can’t be dispelled by dispel magic. When reduced to 0 health, the cocoon is ripped open, which frees the target.
You can target one additional creature for each additional mana or psi expended. The creatures must be within 9 meters of each other when you target them.