As a bonus action when you cast a spell, you can cut one of your hands, releasing a small stream of blood that transforms into one material component of your choice required by the original spell, with a cost of up to 100 sp or augments a material component to be up to 100 sp more valuable.
Your health and maximum health are both reduced by 1d10. This reduction can’t be lessened in any way, your maximum health cannot be increased in any way until you finish a long rest, and the reduction to your maximum health lasts until you finish a long rest. You cannot create magic items with blood money.
This spell does not change your mana or psi limit for another spell you cast this turn.
The component cost can be up to 100 sp higher for each additional mana or psi expended. Reduce your health by an additional 1d10 for each augmentation.