As an action, you bind a creature that you can touch or see within 10 meters with chain bindings. The creature must make a Reflex saving throw.
On a failure, it is restrained for the duration.
On a success, the target is freed.
The chain bindings have 12 Defense, 2 Soak, and 15 Health. They can’t be dispelled by dispel magic. When reduced to 0 health, the chain bindings fall to the ground and turn into dust.
You can expend 1 or more mana so while restrained by this spell, the creature takes 2d8 bludgeoning damage at the start of each of its turns for each additional mana expended. You can also increase the chain’s Defense by 2, and increase the chain’s Health by 15 for each additional mana expended.
You can target one additional creature for each additional mana expended. The creatures must be within 5 meters of each other when you target them.