As an action, you create chain bindings that bind a creature that you can touch or see within 10 meters. The target must succeed on a Reflex saving throw or be restrained for the duration.
A creature restrained by the chain bindings can use its action to make an Acrobatics or Brawn check (its choice) against your spell save DC.
On a success, the target is freed.
The chain bindings have 10 Defense and 15 Health. They can’t be dispelled by dispel magic. When reduced to 0 health, the chain bindings fall to the ground and turn into dust.
You can target one additional creature for each additional mana or psi expended. The creatures must be within 5 meters of each other when you target them.