Ssurran King/Queen
Medium humanoid (ssurran)- Challenge
- 4 (1,100 XP)
- STR
- 3
- DEX
- 1
- CON
- 2
- INT
- 0
- WIS
- 0
- CHA
- 2
- Soak
- 1
- Fort
- +4
- Ref
- +2
- Will
- +3
Hold Breath. The ssurran can hold its breath for 15 minutes.
Skewer. Once on its turn, when the ssurran makes a melee attack with its trident and hits, the target takes an extra 10 (3d6) damage, and the ssurran gains temporary health equal to the extra damage dealt.
Actions (2)
Bite (1/turn). Melee Weapon Attack: +5 to hit, reach 1.5 m. Hit: 6 (1d6 + 3) piercing damage.
Claws (1/turn). Melee Weapon Attack: +5 to hit, reach 1.5 m. Hit: 5 (1d4 + 3) slashing damage.
Trident. Melee or Ranged Weapon Attack: +5 to hit, reach 1.5 m. or range 9/36 m. Hit: 7 (1d8 + 3) piercing damage, or 8 (1d10 + 3) piercing damage if used with two hands to make a melee attack.
Dagger. Melee or Ranged Weapon Attack: +5 to hit, reach 1.5 m. or range 4.5/18 m. Hit: 5 (1d4 + 3) piercing damage.