Ssurran King/QueenMedium humanoid (ssurran)
- 4 (1,100 XP)
Dashing Strike. If the ssurran king/queen uses its action to Dash, it can use a bonus action to make one melee weapon attack or shove a creature.
Hold Breath. The ssurran can hold its breath for 15 minutes.
Skewer. Once per turn, when the ssurran makes a melee attack with its trident and hits, the target takes an extra 10 (3d6) damage, and the ssurran gains temporary health equal to the extra damage dealt.
Multiattack. The ssurran makes two attacks: one with its bite and one with its claws or trident or two melee attacks with its trident or dagger.
Bite. Melee Weapon Attack: +5 to hit, reach 1.5 m. Hit: 6 (1d6 + 3) piercing damage.
Claws. Melee Weapon Attack: +5 to hit, reach 1.5 m. Hit: 5 (1d4 + 3) slashing damage.
Trident. Melee or Ranged Weapon Attack: +5 to hit, reach 1.5 m. or range 9/35 m. Hit: 7 (1d8 + 3) piercing damage, or 8 (1d10 + 3) piercing damage if used with two hands to make a melee attack.
Dagger. Melee or Ranged Weapon Attack: +5 to hit, reach 1.5 m. or range 4.5/18 m. Hit: 5 (1d4 + 3) piercing damage.