Kryx RPGThemesMonsters

Merfolk

Medium humanoid (merfolk)
Challenge
(25 XP)

STR
0
DEX
1
CON
1
INT
0
WIS
0
CHA
1

11
2d8+2
11
Fort
+1
Ref
+0
Will
+0

Speed 3 m., swim 12 m.
Senses passive Perception 12
Skills Perception +2
Languages Aquan, Common

Amphibious. The merfolk can breathe air and water.

Actions

Dagger. Melee or Ranged Weapon Attack: +3 to hit, reach 1.5 m. or range 4.5/18 m. Hit: 3 (1d4 + 1) piercing damage.

Trident. Melee or Ranged Weapon Attack: +2 to hit, reach 1.5 m. or range 9/35 m. Hit: 4 (1d8) piercing damage, or 5 (1d10) piercing damage if used with two hands to make a melee attack.

Coastal, Underwatersrd