Kryx RPGThemesMonsters

Canoloth

Medium fiend (yugoloth)
Challenge
8 (3,900 XP)

STR
4
DEX
0
CON
3
INT
−3
WIS
3
CHA
1

120
16d8+48
16
Soak
2
Fort
+3
Ref
+2
Will
+2
Defense note natural armor
Damage resistances cold, fire, lightning; bludgeoning, piercing, and slashing from nonmagical attacks
Damage immunities acid, poison
Condition immunities poisoned

Speed 15 m.
Senses darkvision 18 m., truesight 35 m., passive Perception 16
Skills Perception +6
Languages Abyssal, Infernal, telepathy 18 m.

Dashing Strike. If the canoloth uses its action to Dash, it can use a bonus action to make one melee weapon attack or shove a creature.

Dimensional Lock. Other creatures can’t teleport to or from a space within 18 meters of the canoloth. Any attempt to do so is wasted.

Magic Resistance. The canoloth has advantage on saving throws against spells and other magical effects.

Magic Weapons. The canoloth’s weapon attacks are magical.

Uncanny Senses. The canoloth can’t be surprised while it isn’t incapacitated.

Actions

Multiattack. The canoloth makes two attacks: one with its tongue or its bite and one with its claws.

Bite. Melee Weapon Attack: +7 to hit, reach 1.5 m. Hit: 25 (6d6 + 4) piercing damage.

Claws. Melee Weapon Attack: +7 to hit, reach 1.5 m. Hit: 15 (2d10 + 4) slashing damage.

Tongue. Ranged Weapon Attack: +7 to hit, range 9 m. Hit: 17 (2d12 + 4) piercing damage. If the target is Medium or smaller, it is grappled (escape DC 15), pulled up to 9 meters toward the canoloth, and is restrained until the grapple ends. The canoloth can grapple one target at a time with its tongue.

Coastal, Underdark, Urbanmtof