Kryx RPGThemesMonsters

As a bonus action when you hit a creature with a ranged weapon attack that deals piercing damage, your attack can pierce the creature, traveling through to other targets. Each creature in a line with the point of origin including the target and facing directly away from you must make a Reflex saving throw.

On a failed save, a creature takes piercing damage equal to the stamina die.

Enhance

You can increase the damage for each additional stamina die expended.