Kryx RPGThemesMonsters

As a bonus action when you hit a creature with a melee weapon attack that deals bludgeoning damage, you can hammer through it. Each creature within 1.5 meters of the target and within your weapon’s reach must make a Reflex saving throw.

On a failed save, a creature takes bludgeoning damage equal to the stamina die, or half as much damage on a successful save.

Enhance

You can increase the damage for each additional stamina die expended.