Kryx RPGThemesMonsters
1 minute/stamina die

As a bonus action when you hit a creature with a melee weapon attack, you can render it unable to speak. The target must make a Fortitude saving throw.

On a failed save, add the stamina die to the attack’s damage roll, and it can’t speak for the duration.

A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.


You can increase the damage for each additional stamina die expended.