Kryx RPGThemesCreatures
Manticore

Manticore

Large monstrosity
Challenge
3

STR
3
DEX
3
CON
3
INT
−2
WIS
1
CHA
−1

68
8d10+24
16
Fort
+4
Ref
+4
Will
+0
Defense note natural armor

Speed 5 m., fly 10 m.
Skills Insight +1 (12), Perception +1 (12)
Senses darkvision 10 m.

Tail Spike Regrowth. The manticore has twenty-four tail spikes. Used spikes regrow when the manticore finishes a long rest.

Actions (3)

Bite (1/turn). Melee Weapon Attack: +5 to hit, reach 1 m. Hit: 7 (1d8 + 3) piercing damage.

Claw (2/turn). Melee Weapon Attack: +5 to hit, reach 1 m. Hit: 6 (1d6 + 3) slashing damage.

Tail Spike. Ranged Weapon Attack: +5 to hit, range 10/100 m. Hit: 7 (1d8 + 3) piercing damage.

Arctic, Coastal, Grassland, Hill, Mountainsrd

No concoctions, maneuvers, or spells

All creatures in this system should have maneuvers or spells. You should add some maneuvers or spells to this creature. If you do so, please make a suggestion on github so I can finish adding maneuvers and spells to all creatures via https://github.com/mlenser/kryx-rpg-issues/issues/9.