Entropic
2nd
| d8 | Damage Type |
|---|---|
| 1 | Fire |
| 2 | Acid |
| 3 | Lightning |
| 4 | Poison |
| 5 | Cold |
| 6 | Concussion |
| 7 | Psychic |
| 8 | Force |
As a reaction, which you use when you take acid, cold, concussion, fire, force, lightning, poison, or psychic damage, you can capture some of the incoming energy, lessening its effect on you. Roll a d8. You have resistance to the resulting damage type until the end of your next turn.