As an action, you telekinetically launch as you fly just above the ground, allowing you to fly up to 5 meters. If you move at least 3 meters straight toward a creature, make a weapon attack against it.
On a hit, add 2d8 + your spellcasting ability to the attack’s damage roll.
On a critical hit, add twice as much damage.
On a miss by 4 or less, add half as much damage.
You can increase the damage by 3d8 for each additional mana expended.