Kryx RPGThemesMonsters

As two actions, a bolt of lightning flashes down in a location you specify. Each creature in a cylinder centered on a point within 20 meters must make a Reflex saving throw.

On a failed save, a creature takes 5d6 lightning damage and is blinded and deafened until the end of its next turn.

On a successful save, it takes half as much damage and isn’t blinded or deafened by this spell.

Augment

You can increase the damage by 2d6 for each additional mana or psi expended.