As an action, a creature that is not a construct or an undead that you can touch or see within 10 meters becomes enraged. For the duration, the creature deals an extra 1d4 damage when it hits with a weapon attack.
If the attack misses by 4 or less, the creature deals half as much damage.
You can end the spell early on your turn (no action required). The spell ends early if the creature hasn’t attacked a hostile creature since its last turn or taken damage since then.
You can increase the damage by 1d4 for each additional mana expended.
You can target one additional creatures for each additional mana expended. The creatures must be within 5 meters of each other when you target them.