Kryx RPGThemesCreatures

As an action, a creature that you can touch or see within 10 meters must make a Fortitude saving throw.

On a failed save, numbing frost forms on it as it takes 1d6 cold damage, and either its speed is reduced by 2 meters until the end of its next turn or it has disadvantage on the next weapon attack roll it makes before the end of its next turn (your choice).

At higher levels

This spell’s damage increases by 1d8 when you reach 9th level (2d8) and 17th level (3d8).