Kryx RPGThemesMonsters
concentration, 1 minute/mana or psi

As two actions, you telekinetically control the actions of a creature that you can touch or see within 20 meters. The creature must succeed on a Fortitude saving throw or you can control its body for the duration.

You can use two actions to take total and precise control of the target. Until the end of your next turn, the creature moves and takes only the actions you choose, and doesn’t do anything that you don’t allow it to do. During this time, you can also cause the creature to use a reaction, but this requires you to use your own reaction as well. You cannot force the subject to cast spells or use any special ability that is not a function of just its body movements. If you lose sight to the subject, the effect of this spell ends.

A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.