Stegosaurus

Stegosaurus

Huge animal
Challenge

STR
5
DEX
−1
CON
3
INT
−4
WIS
0
CHA
−3

76
8d12+24
15
Soak
1
Fort
+4
Ref
+3
Will
−1
Defense note natural armor

Speed 8 m.
Skills

Maneuvers. The stegosaurus uses maneuvers (maneuver save Difficulty 15). It has 8 stamina dice which are d8s, a dice limit of 2, regains all expended stamina dice when it finishes a long rest, and regains half its total stamina dice when it finishes a short rest. It knows the following maneuvers:

1 stamina die: spring attack, swipe

2 stamina dice: retaliate

Actions (1)

Tail. Melee Weapon Attack: +6 to hit, reach 2 m. Hit: 26 (6d6 + 5) piercing damage.

Forest, Grasslandvgtm

Maneuvers

As an action, you can use the Dash action. If you move at least 3 meters straight toward a creature, you can make a melee weapon attack against it.

On a hit, add the stamina die to the attack’s damage.

On a critical hit, add twice as much damage.

On a miss by 4 or less, add half as much damage.

Enhance

You can increase the damage for each additional stamina die expended.

As an action, make a weapon attack with a melee weapon with a natural weapon that deals slashing damage and then swipe through the target. Each creature within 1 meter of the target and within your weapon’s reach must make a Reflex saving throw.

On a failure, it takes slashing damage equal to the stamina die.

On a critical failure, it takes twice as much damage.

On a success, it takes half as much damage.

On a critical success, it takes no damage.

Enhance

You can increase the damage for each additional stamina die expended.

As a reaction, which you use when a creature hits you with a melee attack, make a melee weapon attack against the creature.

Enhance

You can add the stamina die to the attack’s damage (add half on a miss by 4 or less) for each additional stamina die expended.