Hyena

Hyena

Medium animal
Challenge

STR
0
DEX
1
CON
1
INT
−4
WIS
1
CHA
−3

5
1d8+1
13
Fort
+2
Ref
+1
Will
−1

Speed 10 m.
Skills Athletics +0 (11), Brawn +0 (11), Perception +1 (12), Wilderness +1 (12)

Maneuvers. The hyena uses maneuvers (maneuver save Difficulty 10). It has 1 stamina die which is a d8 and regains its stamina die when it finishes a short or long rest. It knows the following maneuvers:

1 stamina die: rampage, spring attack

Pack Tactics. The hyena has advantage on attacks made against a creature if at least one of the hyena’s allies is within 1 meter of the creature and the ally isn’t incapacitated.

Actions (1)

Bite. Melee Weapon Attack: +1 to hit. Hit: 4 (1d6 + 1) piercing damage.

Desert, Forest, Grassland, Hillsrd

Maneuvers

As a reaction, which you use when a hostile creature within 5 meters is reduced to 0 health or a friendly creature within 5 meters is reduced to less than half its health, you can move up to half your speed and attack a creature.

On a hit, the creature takes damage equal to the stamina die, but no additional effects from hitting apply.

On a critical hit, add twice as much damage.

On a miss by 4 or less, add half as much damage.

The damage type is the same as the weapon used.

Enhance

You can increase the damage for each additional stamina die expended.

As an action, you can use the Dash action. If you move at least 3 meters straight toward a creature, you can make a melee weapon attack against it.

On a hit, add the stamina die to the attack’s damage.

On a critical hit, add twice as much damage.

On a miss by 4 or less, add half as much damage.

Enhance

You can increase the damage for each additional stamina die expended.