Giant Hyena

Giant Hyena

Large animal
Challenge

STR
3
DEX
2
CON
2
INT
−4
WIS
1
CHA
−2

45
6d10+12
14
Fort
+3
Ref
+3
Will
−1

Speed 10 m.
Skills Athletics +4 (15), Brawn +4 (15), Perception +2 (13), Wilderness +2 (13)

Maneuvers. The giant hyena uses maneuvers (maneuver save Difficulty 13). It has 2 stamina dice which are d8s, a dice limit of 1, regains all expended stamina dice when it finishes a long rest, and regains half its total stamina dice when it finishes a short rest. It knows the following maneuvers:

1 stamina die: rampage, spring attack

Actions (1)

Bite. Melee Weapon Attack: +4 to hit. Hit: 10 (2d6 + 3) piercing damage.

Desert, Forest, Grassland, Hillsrd

Maneuvers

As a reaction, which you use when a hostile creature within 5 meters is reduced to 0 health or a friendly creature within 5 meters is reduced to less than half its health, you can move up to half your speed and attack a creature.

On a hit, the creature takes damage equal to the stamina die, but no additional effects from hitting apply.

On a critical hit, add twice as much damage.

On a miss by 4 or less, add half as much damage.

The damage type is the same as the weapon used.

Enhance

You can increase the damage for each additional stamina die expended.

As an action, you can use the Dash action. If you move at least 3 meters straight toward a creature, you can make a melee weapon attack against it.

On a hit, add the stamina die to the attack’s damage.

On a critical hit, add twice as much damage.

On a miss by 4 or less, add half as much damage.

Enhance

You can increase the damage for each additional stamina die expended.