Cow
Large animal- Challenge
- STR
- 4
- DEX
- 0
- CON
- 2
- INT
- −4
- WIS
- 0
- CHA
- −3
- Fort
- +3
- Ref
- +3
- Will
- −2
Maneuvers. The cow uses maneuvers (maneuver save Difficulty 14). It has 1 stamina die which is a d8 and regains its stamina die when it finishes a short or long rest. It knows the following maneuvers:
1 stamina die: charge, spring attack
Actions (1)
Gore. Melee Weapon Attack: +5 to hit. Hit: 7 (1d6 + 4) piercing damage.
Maneuvers
As an action, make a melee weapon attack against a creature after you move at least 3 meters straight toward it.
On a hit, add the stamina die to the attack’s damage and if the creature is your size or smaller, the creature must succeed on a Reflex saving throw or you can push it 2 meters away from you and knock it prone.
On a critical hit, add twice as much damage.
On a miss by 4 or less, add half as much damage.
Enhance
You can increase the damage, target a creature of a larger size, and push the creature an additional 1 meter for each additional stamina die expended.
As an action, you can use the Dash action. If you move at least 3 meters straight toward a creature, you can make a melee weapon attack against it.
On a hit, add the stamina die to the attack’s damage.
On a critical hit, add twice as much damage.
On a miss by 4 or less, add half as much damage.
Enhance
You can increase the damage for each additional stamina die expended.